Druidic Foundations Act
- Status
- Active Law
- Originated in Chamber
- Commons
- Type
- Bill
- Sponsors
- None
- Link
- Google Docs
- Summary
- A bill concerning the establishment of Druidism as the Celts' religion
Bill History
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Passed into law by the Executive Branch
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Passed the Senate during Senate Emergency Session #3 and sent to the Executive until June 20, 2026 at 19:47
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Passed the Commons during Commons Session #3 and sent to Senate Emergency Session #3
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Submitted to Commons Session #3
Druidic Foundations Act
Authors: Quaerendo_Invenietis
Whereas The establishment of a strong organized religion shall be a great boon to the Celtic nation; and,
Whereas The strength of such religion depends upon its ability to further the strategic goals of the Celtic nation, especially by means of distributing Food for those in need, increasing feelings of solidarity among the people, and projecting soft power to other nations; and,
Whereas, By their nature, religious beliefs in Civilization V are exclusive, competitive, and non-fungible goods, and thus deserve to be pursued with the highest priority;
Therefore, be it resolved:
Section 1: Base Religious Beliefs
- The President or Streamer shall expend the first Celtic Great Prophet to found the Druidism Religion without delay, with beliefs prioritized as follows:
- Founder Belief: Ceremonial Burial, Church Property, or Tithe; whichever has the strongest support among the Commons as ascertained by Approval Vote, to be taken in the 24 hours immediately following the signing of this bill into law.
- 1° Follower Belief: Gurdwara, Dar-e Mehr, Mandir, Monastery, Jinja, Oboo, (Orthodox) Church, or Asceticism; whichever is the Ranked Pairs winner in a vote among the Commons to be taken in the 24 hours immediately following the signing of this bill into law.
- Bonus Belief: Whichever of the above beliefs places second in the Ranked Pairs ranking, with ties broken by a fair coin flip.
Section 2: Enhancer Beliefs
- The President or Streamer shall not spend Faith until such time as a second Celtic Great Prophet is born, and, upon the birth of that Prophet, Enhance Druidism with the following beliefs:
- 2° Follower Belief: Whichever belief specified in Section 1, Clause 1b above came next in the Ranked Pairs ranking and is still available, with ties broken by a fair coin flip. If none of these beliefs are still available, the winner or highest-ranking belief still available determined by another Ranked Pairs vote among the Commons among the remaining beliefs which allow for the Faith-purchase of buildings, to be taken over 24 hours when there is strong reason to believe the second Celtic Great Prophet will be born in the next game session.
- Enhancer Belief: Itinerant Preachers (if unavailable, Religious Texts)