Celtic Game Settings Act, v. 3
- Status
- Active Law
- Originated in Chamber
- Commons
- Type
- Bill
- Sponsors
- 1
- Link
- Google Docs
- Summary
- Third version of the Celtic Game Settings which changes the mods slightly (uses Historical Religion Edit instead of Historical Religions Complete; adds Medieval Heresies and Protestant Denominations; adds Edward I England to use instead of Elizabeth I), ups the number of civilizations to 14, designates six civilizations in addition to the Celts, and removes the Time victory.
Bill History
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Passed into law by the Executive Branch
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Passed the Senate during Senate Session #2 and sent to the Executive until June 13, 2026 at 21:22
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Passed the Commons during Commons Session #2 and sent to Senate Session #2
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Submitted to Commons Session #2
Celtic Game Settings Act
Authors: Quaerendo_Invenietis, CaptainMinion, other members of the former Radical and Unionist Party (MK12), PaintHouses, ThyReformer, HKim, Taylor
Purpose: To establish the game settings for Democraciv MK13
Section 1: DLC and Mods
- The President or Streamer shall play a game of Civilization V with all DLCs (at a minimum, Brave New World, Gods and Kings, and the Explorer’s Map Pack) as The Celts / Boudicca, using the following set of mods:
- Really Advanced Setup (v 15)
- Enlightenment Era (v. 7)
- Sukritact’s Events and Decisions (v 2)*
- Slower Research (v 1)**
- Half inflation (v 1)
- UI - EditUnitNames (v 1)
- UI - Enhanced Demographics (v 6)
- UI - Map Pins (v 17)
- Historical Religions Edit (v 45)
- Medieval Heresies (v 1)
- Protestant Denominations (v 5)
- Gaia’s +Resource Compendium+ (v 600)
- Gaia’s +Resource Buildings+ (v 600)
- Gaia’s +Pantheon Compendium+ (v 600)
- Gaia’s +More Faith Buildings+ (v 600)
- Religion - No AI Free Pottery (v 1)
- Religion - Improved Customization (v 15)
- Better Trees
- Forest on Snow Tiles
- Reforestation
- Arendelle’s Components - Policy Trees
- TranquilSilence’s England (Edward I)
* Line 165 of the file ReligiousDecisions.lua shall be edited to read:
tReligionEvents_1.RELIGION_DRUIDISM = {GameInfo.Yields.YIELD_CULTURE.ID, GameInfo.Yields.YIELD_CULTURE.ID, "DRUIDISM"}
** Line 15 of the file SlowerTech.xml shall be edited to read:
<Set ResearchPercent="145" />
Section 2: Settings
- The President or Streamer shall generate the Civilization V map on which we will play and the modes of play therein using the game settings tabulated below, leaving all other options at their default settings:
Setting | Option |
Number of Players | 14 |
Player 1 | The Celts - Boudicca |
Player 2 | England - Edward I |
Player 3 | Rome - Augustus Caesar |
Player 4 | France - Napoleon |
Player 5 | The Iroquois - Hiawatha |
Player 6 | The Aztecs - Montezuma |
Player 7 | The Zulus - Shaka |
All other players | Random Civilization |
Map Type | Small Continents Plus |
Map Size | Huge |
World Age | 3 Billion Years |
Temperature | Cool |
Rainfall | Wet |
Sea Level | Low |
Resources | Strategic Balance |
Active Civilizations | UNCHECK the following:
|
Visibility | 4 |
Difficulty Level | King |
Game Pace | Standard |
Game Era | Ancient Era |
Advanced Game Options | CHECK the following:
|
Victory Conditions | UNCHECK Time |
All other settings | Default |
Section 3: Zero-Turn Session
- The President or Streamer must end the first game session prior to settling our first City, and before pressing “Next Turn.”
- The President may reroll the map using the “Restart Game” menu option no more than twice.