Consistent Budget Act
- Status
- Active Law
- Originated in Chamber
- Senate
- Type
- Bill
- Sponsors
- None
- Link
- Google Docs
- Summary
- This makes all budget allocations percentage based when possible
Amendments
Bill History
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Passed into law by the Executive Branch
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Passed the Commons during Commons Session #13 and sent to the Executive until August 27, 2026 at 15:21
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Passed the Senate during Senate Session #11 and queued for the next Commons session
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This bill is an amendment to bill #5.
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Submitted to Senate Session #11
BUDGET ACT
ARTICLE I: PEACETIME DISCRETIONARY SPENDING
Section 1. Treasury expenses may be appropriated during peacetime for the following purposes:
- The maintenance of no more than twelve (12) land military units at any one time.
- The maintenance of no more than eight (8) naval military units at any one time.
- The purchase of a military unit if the cost is less than or equal to 90% of treasury funds.
- The upgrade of a military unit(s) not exceeding 450 gold per stream if the cost is less than or equal to 25% of treasury funds.
- The maintenance of no more than eight (8) civilian units at any one time.
- The purchase of a civilian unit if the cost is less than or equal to 60% of treasury funds.
- The purchase of a building if the cost is less than or equal to 70% of treasury funds.
- The purchase of a tile(s) not exceeding 300 gold total per stream if the cost is less or equal to 25% of treasury funds.
ARTICLE II: WARTIME DISCRETIONARY SPENDING
Section 1. Treasury expenses may be appropriated during wartime for the following purposes:
- The maintenance of no more than twenty-four (24) land military units at any one time.
- The maintenance of no more than sixteen (16) naval military units at any one time.
- The purchase of a military unit if the cost is less than or equal to 100% of treasury funds.
- The upgrade of a military unit(s) not exceeding 450 gold per stream if the cost is less than or equal to 100% of treasury funds.
- The maintenance of no more than eight (8) civilian units at any one time.
- The purchase of a civilian unit if the cost is less than or equal to 80% of treasury funds.
- The purchase of a building if the cost is less than or equal to 80% of treasury funds.
- The purchase of a tile(s) not exceeding 300 gold total per stream if the cost is less or equal to 25% of treasury funds.
Section 2. The president must meet the peacetime discretionary spending unit cap in Article I of this law within ten turns of the conclusion of war unless otherwise specified by law.
ARTICLE III: MANDATORY SPENDING
Section 1. The maintenance cost of buildings shall be automatically approved.
- Unless otherwise specified by law.
Section 2. The maintenance cost of Great Persons shall automatically be approved.
- Unless otherwise specified by law.
Section 3. Cargo ships & caravans shall not count toward the civilian unit cap.
- Unless otherwise specified by law.
ARTICLE IV: CLARIFICATIONS
Section 1. The following are a nonbinding way to clarify terms used in this legislation:
- Military units: Combat entities used for warfare, defense, and exploration.
- Civilian units: Non-combatants that cannot attack, but perform essential tasks like founding cities, improving tiles, spreading religion, and executing trade.
- Buildings: Structures constructed within cities to provide continuous bonuses.
- Wonders: A building which may be unique in the world & provides exceptional bonuses.
- Tiles: The fundamental hexagonal units of land and water that make up the game map.
- Great Persons: Unique, defenseless civilian units that are birthed by accumulating Great Person Points (GPP), earning Faith, or generating combat experience.
ARTICLE V: FUTURE LEGISLATION
Section 1. Future legislation may appropriate additional funds for specific purposes.
Section 2. This legislation shall serve as a foundational budget which may be amended or entirely repealed to reflect the fiscal policy inclinations of the government.